updated libraries
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/// @file Animartrix.ino
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/// @brief Demonstrates Stefan Petricks Animartrix effects.
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/// @author Stefan Petrick
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/// @author Zach Vorhies (FastLED adaptation)
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///
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/// This sketch is fully compatible with the FastLED web compiler. To use it do the following:
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/// 1. Install Fastled: `pip install fastled`
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/// 2. cd into this examples page.
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/// 3. Run the FastLED web compiler at root: `fastled`
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#include <stdio.h>
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#include <string>
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#include <FastLED.h>
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#include "fl/json.h"
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#include "fl/slice.h"
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#include "fx/fx_engine.h"
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#include "fx/2d/animartrix.hpp"
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#include "fl/ui.h"
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using namespace fl;
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#define LED_PIN 3
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#define BRIGHTNESS 96
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#define COLOR_ORDER GRB
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#define MATRIX_WIDTH 32
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#define MATRIX_HEIGHT 32
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#define NUM_LEDS (MATRIX_WIDTH * MATRIX_HEIGHT)
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#define FIRST_ANIMATION POLAR_WAVES
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CRGB leds[NUM_LEDS];
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XYMap xyMap = XYMap::constructRectangularGrid(MATRIX_WIDTH, MATRIX_HEIGHT);
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UITitle title("Animartrix");
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UIDescription description("Demo of the Animatrix effects. @author of fx is StefanPetrick");
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UISlider brightness("Brightness", 255, 0, 255);
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UINumberField fxIndex("Animartrix - index", 0, 0, NUM_ANIMATIONS - 1);
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UISlider timeSpeed("Time Speed", 1, -10, 10, .1);
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Animartrix animartrix(xyMap, FIRST_ANIMATION);
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FxEngine fxEngine(NUM_LEDS);
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void setup() {
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auto screen_map = xyMap.toScreenMap();
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screen_map.setDiameter(.1);
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FastLED.addLeds<WS2811, LED_PIN, COLOR_ORDER>(leds, NUM_LEDS)
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.setCorrection(TypicalLEDStrip)
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.setScreenMap(screen_map);
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FastLED.setBrightness(brightness);
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fxEngine.addFx(animartrix);
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}
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void loop() {
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FastLED.setBrightness(brightness);
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fxEngine.setSpeed(timeSpeed);
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static int lastFxIndex = -1;
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if (fxIndex.value() != lastFxIndex) {
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lastFxIndex = fxIndex;
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animartrix.fxSet(fxIndex);
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}
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fxEngine.draw(millis(), leds);
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FastLED.show();
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}
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