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/// @file ArrayOfLedArrays.ino
/// @brief Set up three LED strips, all running from an array of arrays
/// @example ArrayOfLedArrays.ino
// ArrayOfLedArrays - see https://github.com/FastLED/FastLED/wiki/Multiple-Controller-Examples for more info on
// using multiple controllers. In this example, we're going to set up three NEOPIXEL strips on three
// different pins, each strip getting its own CRGB array to be played with, only this time they're going
// to be all parts of an array of arrays.
#include <FastLED.h>
#define NUM_STRIPS 3
#define NUM_LEDS_PER_STRIP 60
CRGB leds[NUM_STRIPS][NUM_LEDS_PER_STRIP];
// For mirroring strips, all the "special" stuff happens just in setup. We
// just addLeds multiple times, once for each strip
void setup() {
// tell FastLED there's 60 NEOPIXEL leds on pin 2
FastLED.addLeds<NEOPIXEL, 2>(leds[0], NUM_LEDS_PER_STRIP);
// tell FastLED there's 60 NEOPIXEL leds on pin 3
FastLED.addLeds<NEOPIXEL, 3>(leds[1], NUM_LEDS_PER_STRIP);
// tell FastLED there's 60 NEOPIXEL leds on pin 4
FastLED.addLeds<NEOPIXEL, 4>(leds[2], NUM_LEDS_PER_STRIP);
}
void loop() {
// This outer loop will go over each strip, one at a time
for(int x = 0; x < NUM_STRIPS; x++) {
// This inner loop will go over each led in the current strip, one at a time
for(int i = 0; i < NUM_LEDS_PER_STRIP; i++) {
leds[x][i] = CRGB::Red;
FastLED.show();
leds[x][i] = CRGB::Black;
delay(100);
}
}
}