first commit
This commit is contained in:
commit
5893b00dd2
1669 changed files with 1982740 additions and 0 deletions
65
libraries/FastLED/examples/XYPath/src/wave.cpp
Normal file
65
libraries/FastLED/examples/XYPath/src/wave.cpp
Normal file
|
|
@ -0,0 +1,65 @@
|
|||
|
||||
#include "wave.h"
|
||||
#include "FastLED.h"
|
||||
|
||||
DEFINE_GRADIENT_PALETTE(electricBlueFirePal){
|
||||
0, 0, 0, 0, // Black
|
||||
32, 0, 0, 70, // Dark blue
|
||||
128, 20, 57, 255, // Electric blue
|
||||
255, 255, 255, 255 // White
|
||||
};
|
||||
|
||||
DEFINE_GRADIENT_PALETTE(electricGreenFirePal){
|
||||
0, 0, 0, 0, // black
|
||||
8, 128, 64, 64, // green
|
||||
16, 255, 222, 222, // red
|
||||
64, 255, 255, 255, // white
|
||||
255, 255, 255, 255 // white
|
||||
};
|
||||
|
||||
WaveFx::Args CreateArgsLower() {
|
||||
WaveFx::Args out;
|
||||
out.factor = SuperSample::SUPER_SAMPLE_2X;
|
||||
out.half_duplex = true;
|
||||
out.auto_updates = true;
|
||||
out.speed = 0.18f;
|
||||
out.dampening = 9.0f;
|
||||
out.crgbMap = WaveCrgbGradientMapPtr::New(electricBlueFirePal);
|
||||
return out;
|
||||
}
|
||||
|
||||
WaveFx::Args CreateArgsUpper() {
|
||||
WaveFx::Args out;
|
||||
out.factor = SuperSample::SUPER_SAMPLE_2X;
|
||||
out.half_duplex = true;
|
||||
out.auto_updates = true;
|
||||
out.speed = 0.25f;
|
||||
out.dampening = 3.0f;
|
||||
out.crgbMap = WaveCrgbGradientMapPtr::New(electricGreenFirePal);
|
||||
return out;
|
||||
}
|
||||
|
||||
WaveEffect NewWaveSimulation2D(const XYMap xymap) {
|
||||
// only apply complex xymap as the last step after compositiing.
|
||||
XYMap xy_rect =
|
||||
XYMap::constructRectangularGrid(xymap.getWidth(), xymap.getHeight());
|
||||
Blend2dPtr fxBlend =
|
||||
NewPtr<Blend2d>(xymap); // Final transformation goes to the blend stack.
|
||||
int width = xymap.getWidth();
|
||||
int height = xymap.getHeight();
|
||||
XYMap xyRect(width, height, false);
|
||||
WaveFx::Args args_lower = CreateArgsLower();
|
||||
WaveFx::Args args_upper = CreateArgsUpper();
|
||||
WaveFxPtr wave_fx_low = NewPtr<WaveFx>(xy_rect, args_lower);
|
||||
WaveFxPtr wave_fx_high = NewPtr<WaveFx>(xy_rect, args_upper);
|
||||
Blend2dPtr blend_stack = NewPtr<Blend2d>(xymap);
|
||||
blend_stack->add(wave_fx_low);
|
||||
blend_stack->add(wave_fx_high);
|
||||
WaveEffect out = {
|
||||
.wave_fx_low = wave_fx_low,
|
||||
.wave_fx_high = wave_fx_high,
|
||||
.blend_stack = blend_stack,
|
||||
};
|
||||
|
||||
return out;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue