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libraries/M5GFX/examples/PlatformIO_SDL/README.md
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libraries/M5GFX/examples/PlatformIO_SDL/README.md
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# Steps to run M5GFX on a PC. ( VisualStudioCode + PlatformIO + SDL2 environment. )
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## Step 1. install Visual Studio Code and make PlatformIO ready for use.
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https://docs.m5stack.com/ja/quick_start/m5unified/intro_vscode
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---
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## Step 2. PlatformIO to allow `platform = native` to be built.
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https://docs.platformio.org/en/latest/platforms/native.html#installation
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#### for Windows
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follow the [MSYS2](https://www.msys2.org/) installation guide .
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Run the following command on msys2 to install gcc and gdb .
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``` msys2
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pacman -S mingw-w64-ucrt-x86_64-gcc mingw-w64-ucrt-x86_64-gdb
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```
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Add the following paths to the `PATH` system environment variable:
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```
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C:\msys64\mingw64\bin
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C:\msys64\ucrt64\bin
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C:\msys64\usr\bin
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```
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#### for Linux
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open the system terminal and run the following commands:
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```
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sudo apt update
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sudo apt install build-essential
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```
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#### for macOS
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open the system terminal and install Xcode Command Line Tools
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```
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xcode-select --install
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```
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---
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## Step 3. Enable `SDL2` on PlatformIO.
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#### for Windows
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Go to the [SDL repository on github and obtain the release package (SDL2-devel-x.x.x-mingw.zip).](https://github.com/libsdl-org/SDL/releases)
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Unzip the zip file and copy the following four files to `C:\msys64\ucrt64`
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- share
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- bin
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- include
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- lib
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#### for Linux
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open the system terminal and run the following commands:
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```
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sudo apt-get install libsdl2 libsdl2-dev
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```
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#### for macOS
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Install `sdl2` using [Homebrew](https://brew.sh/).
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```
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brew install sdl2
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```
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---
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## Step 4. Execute !
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Open the `PlatformIO_SDL` folder containing this document in PlatformIO.
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Click on the  icon on the left side of the screen.
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Click `PROJECT TASKS` -> `native` -> `General` -> `Upload`
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※ If you are using arm processor, use `native_arm` instead of `native` (e.g. M1mac)
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※ The window may start up with the window hidden behind. Check the task tray.
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---
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## Step 5. Use debugger.
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#### for macOS
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If you want to use the debugger on a mac, lldb is available.
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`EXPLORER` -> `.vscode` -> `launch.json` -> `Add Configuration...` -> `C/C++: (lldb) Launch`
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Rewrite the `"program"` : `"${workspaceRoot}/.pio/build/native/program"`
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(The `native` part should match the environment name in `PlatformIO`)
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Pressing the `F5` key allows debugging execution.
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---
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