sTodo-m5paper-client/libraries/FastLED/examples/WasmScreenCoords/WasmScreenCoords.ino
2025-06-30 20:47:33 +02:00

71 lines
1.6 KiB
C++

/// @file WasmScreenCoords.ino
/// @brief Simple test for screen coordinates in the web compiled version of FastLED.
/// @author Zach Vorhies
///
/// This sketch is fully compatible with the FastLED web compiler. To use it do the following:
/// 1. Install Fastled: `pip install fastled`
/// 2. cd into this examples page.
/// 3. Run the FastLED web compiler at root: `fastled`
// printf
#include <stdio.h>
#include <string>
#include <vector>
#include <FastLED.h>
#include "fl/json.h"
#include "fl/slice.h"
#include "fl/screenmap.h"
#include "fl/math_macros.h"
#define LED_PIN 3
#define BRIGHTNESS 96
#define COLOR_ORDER GRB
#define NUM_LEDS 256
CRGB leds[NUM_LEDS];
CRGB leds2[NUM_LEDS];
void make_map(int stepx, int stepy, int num, std::vector<vec2f>* _map) {
float x = 0;
float y = 0;
std::vector<vec2f>& map = *_map;
for (int16_t i = 0; i < num; i++) {
map.push_back(vec2f{x, y});
x += stepx;
y += stepy;
}
}
void setup() {
for (CRGB& c : leds) {
c = CRGB::Blue;
}
for (CRGB& c : leds2) {
c = CRGB::Red;
}
FastLED.setBrightness(255);
std::vector<vec2f> map;
make_map(1, 1, NUM_LEDS, &map);
ScreenMap screenmap = ScreenMap(map.data(), map.size());
std::vector<vec2f> map2;
make_map(-1, -1, NUM_LEDS, &map2);
ScreenMap screenmap2 = ScreenMap(map2.data(), map2.size());
FastLED.addLeds<WS2811, LED_PIN, COLOR_ORDER>(leds, NUM_LEDS)
.setScreenMap(screenmap);
FastLED.addLeds<WS2811, LED_PIN+1, COLOR_ORDER>(leds2, NUM_LEDS)
.setScreenMap(screenmap2);
}
void loop() {
FastLED.show();
}