45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
// UIDescription: This example shows how to blur a strip of LEDs in 2d.
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#include "fl/ui.h"
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#include "fl/xymap.h"
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#include <FastLED.h>
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using namespace fl;
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#define WIDTH 22
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#define HEIGHT 22
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#define NUM_LEDS (WIDTH * HEIGHT)
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#define BLUR_AMOUNT 172
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#define DATA_PIN 2 // Change this to match your LED strip's data pin
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#define BRIGHTNESS 255
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#define SERPENTINE true
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CRGB leds[NUM_LEDS];
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uint8_t pos = 0;
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bool toggle = false;
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XYMap xymap(WIDTH, HEIGHT, SERPENTINE);
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void setup() {
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FastLED.addLeds<WS2812B, DATA_PIN, GRB>(leds, NUM_LEDS)
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.setScreenMap(xymap); // Necessary when using the FastLED web compiler to display properly on a web page.
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FastLED.setBrightness(BRIGHTNESS);
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}
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void loop() {
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static int x = random(WIDTH);
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static int y = random(HEIGHT);
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static CRGB c = CRGB(0, 0, 0);
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blur2d(leds, WIDTH, HEIGHT, BLUR_AMOUNT, xymap);
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EVERY_N_MILLISECONDS(1000) {
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x = random(WIDTH);
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y = random(HEIGHT);
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uint8_t r = random(255);
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uint8_t g = random(255);
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uint8_t b = random(255);
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c = CRGB(r, g, b);
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}
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leds[xymap(x, y)] = c;
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FastLED.show();
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delay(20);
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}
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