sTodo-m5paper-client/libraries/M5GFX/examples/Basic/LongTextScroll/LongTextScroll.ino
2025-06-30 20:47:33 +02:00

77 lines
2.3 KiB
C++

#include <M5GFX.h>
M5GFX display;
//#include <M5UnitOLED.h>
//M5UnitOLED display; // default setting
//M5UnitOLED display ( 21, 22, 400000 ); // SDA, SCL, FREQ
//#include <M5UnitLCD.h>
//M5UnitLCD display; // default setting
//M5UnitLCD display ( 21, 22, 400000 ); // SDA, SCL, FREQ
//#include <M5UnitGLASS2.h>
//M5UnitGLASS2 display; // default setting
//M5UnitGLASS2 display ( 21, 22, 400000 ); // SDA, SCL, FREQ
//#include <M5AtomDisplay.h>
//M5AtomDisplay display;
M5Canvas canvas(&display);
static constexpr char text[] = "Hello world ! こんにちは世界! this is long long string sample. 寿限無、寿限無、五劫の擦り切れ、海砂利水魚の、水行末・雲来末・風来末、喰う寝る処に住む処、藪ら柑子の藪柑子、パイポ・パイポ・パイポのシューリンガン、シューリンガンのグーリンダイ、グーリンダイのポンポコピーのポンポコナの、長久命の長助";
static constexpr size_t textlen = sizeof(text) / sizeof(text[0]);
int textpos = 0;
int scrollstep = 2;
void setup(void)
{
display.begin();
display.setColorDepth(8);
if (display.isEPD())
{
scrollstep = 16;
display.setEpdMode(epd_mode_t::epd_fastest);
display.invertDisplay(true);
display.clear(TFT_BLACK);
}
if (display.width() < display.height())
{
display.setRotation(display.getRotation() ^ 1);
}
canvas.setColorDepth(1); // mono color
canvas.setFont(&fonts::lgfxJapanMinchoP_32);
canvas.setTextWrap(false);
canvas.setTextSize(2);
canvas.createSprite(display.width() + 64, 72);
}
void loop(void)
{
int32_t cursor_x = canvas.getCursorX() - scrollstep;
if (cursor_x <= 0)
{
textpos = 0;
cursor_x = display.width();
}
canvas.setCursor(cursor_x, 0);
canvas.scroll(-scrollstep, 0);
while (textpos < textlen && cursor_x <= display.width())
{
canvas.print(text[textpos++]);
cursor_x = canvas.getCursorX();
}
display.waitDisplay();
int y = (display.height() - canvas.height()) >> 1;
/*
display.copyRect(0, y, display.width(), canvas.height(), scrollstep, y);
display.setClipRect(display.width()-scrollstep, y, scrollstep, canvas.height());
canvas.pushSprite(&display, 0, (display.height() - canvas.height()) >> 1);
display.clearClipRect();
/*/
canvas.pushSprite(&display, 0, y);
//*/
}